Sunday 15 September 2013

PERSONALITY 1.9

PERSONALITY 1.9
[LIFE POSITION, LIFE SCRIPT & 
MEASUREMENT OF PERSONALITY]
  • Life Position is an important aspect of TA. 
  • Our life position affects our interaction with others. 
  • As per our early life experiences, we make our perceptions, philosophy of our life, values etc. 
  • They remain with us for life time unless any major experience occurs and changes that. 
  • Each one of us shows four life positions which impact our behavior with others. 
  • These positions stay with us throughout life and they are also called “Psychological Position”.
Image I 

Image II


Image III


note:

  • “I’m OK-You’re OK” is an best position based on Adult ego state.
  •  “I’m OK-You’re not OK” is the life position which develops in a child who are ignored or given negative treatment. This life position is operated with parent ego.
  •  “I’m not OK-You’re OK” people underestimate their worth and have difficulty in accepting compliments.
  •   “I’m not OK-You’re not OK” people have the most pessimistic approach due to the worst treatment of them in their childhood.
  •   “I’m OK-You’re OK” life position can be learned or developed through education, understanding and positive experiences.
LIFE SCRIPT
People build lives around certain favourite games which promote life long scripts. These scripts are based on our early life experiences (learning, stories heard/read, people met and their treatment et al).  When we face any situation, we act   according to our life script which is   based upon what we expect or how we view our life position. 
 How are you part of these games?
A short reflection using what has come to be known in TA as the Game Plan will help you to generate data to analyze your own games. There are a few simple questions that open the door to a profound awareness. Sit in a quiet place and make a note of the answers to the following:
  1. What happens, over and over again, so that you   end up feeling...(name the emotion or feeling)?
  2. Who are the persons involved?
  3. How does it all start?
  4. What happens next? And then? And then?
  5. How does it all end?
  6. What is everyone feeling? What is everyone doing?
Now look for the events in your life that seem to repeat themselves with different people and at different times, in the most unexpected ways. The real trouble starts when the games go to second and third degree levels, involving various failures that rebound into family disasters, damage to the body, and the breakdown of relationships. The third degree of games involves a permanent damage and a loss of reputation. We have examples of third degree games when the neighborhood can hear the screams and shouts coming through the windows at night, when lawyers take over the destiny of a marriage, when repeated accidents result in disabilities.

Remember, The Solution Is In Your Hands!
  • Ask yourself what good feelings you wish to cultivate instead of the negative ones you end up with in your game. 
  • Then take a decision to feel these feelings and imagine you will feel them as soon as you start a particular interaction that usually ends up badly.
  • Decide what you will do differently. 
  • Decide what you will stop saying and what you will say instead.
  • Compose your own "life contract" in words such as: I will be happy. I will not hurt myself or anyone else. I will not go out of control and I will seek the help I need. I will be aware of my feelings and express them safely.
 note: Benefits of Transactional Analysis
Widely applicable in clinical, organizational and personal development, communication, management, relationships and behaviour.
Improves understanding, interpersonal and communication skills along with positive thinking.
Adult to adult transaction for a balanced approach to life.
Applicable at home as well as at work place.
Promotes other management development activities like leadership, job enrichment, conflict resolution, motivation etc.


Dimensions/ Measurement of Personality 
         a. Motivation:
  • Difference found in people with regard to goals, values and prize events
  • Different definitions of success to different individual 
  • Possibility of ‘negative motivation’   
b. Introversion-Extroversion:
  • It shows the influenced state of motivation
  • People get attracted towards particular actions
  • Artists & Researchers vs. Sales & marketing
c. Cognitive Styles: 
  • Diversity in perceiving and understanding a same situation
  • This personality trait called ‘Cognitive Style’
  • Field-Independentness (give importance to experience) vs. Field-dependentness (give importance to information)*
  •  *Survival of the fittest philosophy
d. Locus of Control: 
  • Internal vs. External control reinforcement
  • People motivated by internal control vs. people motivated by external forces                   
  • willpower- self control vs. luck-chance

 ******

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